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Mode 1 in Simulators
#1
Which of the popular simulators allows me to set my fpv Tx and drone for Mode 1 ?  Thanks in advance.
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#2
Pretty much all of them allow you to configure which stick axis is for throttle, yaw, roll, and pitch. The following ones certainly do which I think covers all of the most widely used FPV simulators:
  • AI Drone Sim
  • DCL
  • DRL
  • FPV Freerider
  • FPV.SkyDive
  • Liftoff
  • Uncrashed
  • VelociDrone
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#3
Thanks.  I have tried FPV.Skydive (try a free one first, ya know).  I have not found out how to do it there.

If anyone can guide me for FPV.Skydive, I would appreciate it.
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#4
(28-Apr-2023, 12:26 AM)segler999 Wrote: If anyone can guide me for FPV.Skydive, I would appreciate it.

You need to change the number next to each of the Throttle, Pitch, Roll and Yaw controller settings so that a different stick axis (the one you actually want) controls each of those 4 items. Go to time position 23:24 into the video below to see that being demonstrated...

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#5
I have gone back into FPV.Skydive. My settings UI looks completely different from the video above. There is no way to reassign the sticks. They are set for Mode 2, and that's it. When I click Calibrate it runs me through the sticks and switches, but there is no ability to reassign the channels to the sticks.
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#6
Checked again. In my settings and calibration pages there is nothing like the <>2 etc that shows in the video. The video is 2 years old, so I wonder whether they completely changed the settings functionality since then.

If I can't get Mode 1 on it, I will remove it from my Steam. Can't use it.
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#7
More on this. My version is 2.1. The settings menu offers

General Drone Audio Video Rates there is no Controls item in this list, as has been mentioned elsewhere (for probably an older version).

If this is all I can get out of this sim, I will have to get rid of it. I would like to keep it and use it.
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#8
OK, I uninstalled FPV.SkyDive quite a long time ago so I wasn't aware that the setting controls had been changed. I just installed the new 2.1 version to see how it now works and the good news is that you can actually do what you want even though the ability to manually specify an input number for each stick axis has now been removed.

The easiest way to do what you want is to run the controller calibration option and after the initial action of centring the sticks, when it then asks you to move each stick in turn (Full Throttle, Yaw Right, Pitch Forward, Roll Right) IGNORE what the graphic on the right is showing about which stick axis to move and instead just move the stick axis that you want to use to control that particular attitude. So for a Mode 1 controller do the following...
  1. Full Throttle -> Move your RIGHT stick UP (not the left stick as shown on the graphic)
  2. Yaw Right -> Move your LEFT stick to the RIGHT (the same as shown on the graphic)
  3. Pitch Forward -> Move your LEFT stick UP (not the right stick as shown on the graphic)
  4. Roll Right -> Move your RIGHT stick to the RIGHT (the same as shown on the graphic)
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#9
Hey Snow, thanks. I will try that. Not exactly obvious from their instructions, is it?
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#10
Yeah, there is nothing in the instructions at all about using different mode transmitters. It seems that Orqa just assume that everyone will be using Mode 2. It would be less confusing if they just didn't have visual stick animation on the right visually showing which stick axis to move. If they just said "move the throttle stick axis" in simple text only, you would just move whatever stick you used for that and so on for the other 3 axis without your brain getting confused by some graphical animations.

Each of the simulator controls (for any simulator) is simply just mapped to one of the channel outputs from the transmitter (1-4 for the sticks plus additional ones for any switches). So all you are doing by moving (any) stick axis or switch when the calibration screen asks you to is showing the simulator which channel output signal should be used for that particular simulator control. For example, when you are asked to move the throttle stick you could just flip one of the switches if you wanted to and the channel output for that switch would then get used for the throttle control.

There is actually another way to do it but it's fiddlier. You would just move the same stick axis as instructed by the calibration screen so you end up with a Mode 2 setup, then after that you would go into the channel mappings pages for the specific simulator model you set up in OpenTX / EdgeTX (INPUTS, MIXES and OUTPUTS) and remap the order of the channels to swap over the Throttle and Pitch channels so that the output channel that Throttle was originally on becomes Pitch, and the output channel that Pitch was originally on becomes Throttle. Then you would end up with a Mode 1 setup in the simulator. The only downside to that is if you ever need to recalibrate your transmitter in the simulator for any reason you would also have to do the channel remapping again each time.
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#11
Thanks. That worked like a charm. The arm switch, too, but it is stuck on Acro, and I can't get it into Angle. Well, OK, just fly Acro and crash a lot until I get the hang of things. Yes, they need to clean up the UI for calibration.

The simulator CurryKitten is a lot more user-friendly to set up. It has a choice for Mode 1 or 2 (or 3 or 4, too), and it automatically re-maps the sticks. Flying it seems to be easier without as much crashing. Arm and switching between Acro, Angle, and Horizon works, too.

Thanks for your inputs on this.
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#12
Make sure you have 3 additional auxiliary outputs set up for the simulator model on your transmitter (channels 5, 6 & 7) with switches assigned to the output channels that you want to use for Restart, Arm and Flight Mode in the simulator. If you don't do that then the simulator isn't going to detect any changes to those switch positions on any of the output channels.

I've set up / configured 3 switches on mine in addition to the sticks and they're all work just fine in FPV.SkyDive.
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#13
On my TX16s I have channel 5 for arm, channel 6 for flight mode, channel 7 for beeper, and channel 8 for LED. They all work in Betaflight, and they all work in the drone. When I moved the switches in the Calibration page after the stick movements, I could not tell that anything was set.

The end result is that in the simulator the arm switch works, but the flight mode does not. It is stuck in Acro.
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#14
Assuming you are using a direct USB connection from the transmitter to your computer (as opposed to using a flight controller a USB HID CDC connection), I recommend that you set up a dedicated model on your transmitter specifically for use with simulators that has enough switches mapped to outputs to cater for any of the sims you are using. That way you can also turn off both the internal and external RF modules which saves on battery usage. This is how mine is configured and everything works just fine. All stick axis and all switches control the sim without any issues so there is no reason why yours shouldn't work either if it's been configured correctly.
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#15
Wow, you have to be really quick on the draw when calibrating the switches. If you miss it, you have to start over. Since I had only two switches of interest (arm and flight mode), I finally made it. It works fine.

What I don't like is how it is far too easy to fly out of the permitted range. Too high, for example.

Just gotta practice more.
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