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Tinywhoop motors cut off after a few seconds
#1
Hello, I recently bought a tinywhoop drone (eachine ae65), I am a beginner to the fpv hobby and I am not that experienced. The problem is that the motors just cut off after a few seconds or when I raise the throttle a tiny bit the motors go full speed then cut off and I can't figure out why I don't know if it is the connection as, when I tried to bind it to my x9 lite it didn't say bind succesful or anything and it doesn't arm correctly, the receiver is an frsky r-xsr.

Are there any reasons this is happening and how this could be fixed ?
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#2
If you are able to arm the whoop and actually cause the motors to spin b raising the throttle then the R-XSR must be successfully bound to your transmitter.

It sounds like runaway protection might be kicking in (aka anti-taz mode). Make sure your props are fitted to the correct motors. There are two different types of props fitted to a quad and they are directional. The highest edge of the prop blade on each motor needs to be the leading edge when the motor spins.
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#3
(09-Aug-2021, 07:26 PM)SnowLeopardFPV Wrote: If you are able to arm the whoop and actually cause the motors to spin b raising the throttle then the R-XSR must be successfully bound to your transmitter.


It sounds like runaway protection might be kicking in (aka anti-taz mode). Make sure your props are fitted to the correct motors. There are two different types of props fitted to a quad and they are directional. The highest edge of the prop blade on each motor needs to be the leading edge when the motor spins.

Hello, thanks for your reply, I looked at the props and checked the motor direction and they are definitely, to me, the right way and I watched some videos on how to put them on the correct way and I think they are right. Do you know if it could be any thing else ?
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#4
If you want to verify they are correct, being that it is a little whoop and not a larger "more dangerous" quad, I always go into Betaflight/Motors section and click the "I understand the risks" to make the motors live. Then I make sure I have a good grip on the whoop and slowly raise the speed of each motor and you can feel if the air is moving in the proper direction. I hold it from underneath with my thumb and a finger on each side in between the ducts. Then its easy to feel the wind on the palm.
I only do this on my little whoops and would never even consider it on a larger quad.

EDIT: I forgot to mention you need a battery connected to the quad while doing this.
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#5
(11-Aug-2021, 04:10 PM)brettbrandon Wrote: If you want to verify they are correct, being that it is a little whoop and not a larger "more dangerous" quad, I always go into Betaflight/Motors section and click the "I understand the risks" to make the motors live. Then I make sure I have a good grip on the whoop and slowly raise the speed of each motor and you can feel if the air is moving in the proper direction. I hold it from underneath with my thumb and a finger on each side in between the ducts. Then its easy to feel the wind on the palm.
I only do this on my little whoops and would never even consider it on a larger quad.

EDIT: I forgot to mention you need a battery connected to the quad while doing this.

Hello, I did the test for the props you said to do and air was blowing out from under each motor so I think they are on the right way,
Do you know if there is a reason why they just randomly stop, I also noticed when I moved the throttle up only a slight bit the motors went to full power I don't know of this has anything to do with it.
[-] The following 1 user Likes Planetdom29's post:
  • brettbrandon
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#6
The runaway condition is caused by the quad not responding the way the flight controller expects. Are the props rotating the way BF expects? Is the accelerometer orientation correct?
See here for troubleshooting:
https://oscarliang.com/quad-flip-over-issue-fix/
[-] The following 1 user Likes V-22's post:
  • brettbrandon
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#7
(11-Aug-2021, 07:54 PM)V-22 Wrote: The runaway condition is caused by the quad not responding the way the flight controller expects. Are the props rotating the way BF expects? Is the accelerometer orientation correct?
See here for troubleshooting:
https://oscarliang.com/quad-flip-over-issue-fix/

Hello, I looked at the website link you sent and checked everything the website says and I think it is all correct. I tried to fly it again today and it flies in the air and can hover but then the motors just cut off and then it beeps, until I disarm the quad, and it also sometimes randomly moves about in the air, and tries to flip backwards. It does sound like it could be doing flip over after crash but it is still in the air.
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#8
Are your batteries fully charged? Have you changed the PIDs at all? Can you post a CLI dump?
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