Posts: 33 Threads: 6 Likes Received: 26 in 15 posts Likes Given: 2 Joined: Jun 2017 Reputation: 0 I started out mounting all this in a Mosquito helicopter body and found out it too cumbersome trying to get in and out of it all the time so I made it free standing. The cyclic control which is in the middle even swivels out of the way. Way easier than climbing in and out of cockpit. HOVER OBSESSIVELY Posts: 33 Threads: 6 Likes Received: 26 in 15 posts Likes Given: 2 Joined: Jun 2017 Reputation: 0 There's a program out there called "Proflight Simulator". Has anyone heard of it and would you know if an X9D or a QX7 would be a good choice for it as far as compatibility? Also, would you know if the controller has multiple USB ports so I could not only link up to my computer but also run FPV goggles with it? Typically a person spends big bucks on store bought "real world controllers" but I've got my own set up adapted for a retrofitted joystick control box. HOVER OBSESSIVELY • Posts: 6 Threads: 4 Likes Received: 1 in 1 posts Likes Given: 0 Joined: Jul 2017 Reputation: 0 I have both FPV Freerider and the DRL simulator. I find that I'm in much more control in Freerider than I am in DRL. Being fairly new to this, I'm still very much in angle mode on my real quad while I'm in acro mode in Freerider and DRL. Which is more consistent with actual FPV racing? If it's DRL, then I'm in trouble ! • Posts: 1,590 Threads: 89 Likes Received: 1,283 in 768 posts Likes Given: 1,274 Joined: Jan 2017 Reputation: 31 (26-Jul-2017, 06:25 PM)FPVBrewin Wrote: Which is more consistent with actual FPV racing? If it's DRL, then I'm in trouble ! This is a tough question... I am several months in and I'd still stay away from races at my current skill level so I don't know that I am qualified to answer... but I think DRL has a slightly more realistic feel to it which in the long run I would say probably would support racing better. To a certain extent though the simulators are all about equal in difference as flying different quads. In fact I'd say that there is a bigger difference between my bumblebee quad and diatone than there is between DRL and Liftoff carl.vegas Current Quads: Operational: Diatone GT2 200 In need of repair: Bumble Bee, tehStein, Slightly modified Vortex 250 • Posts: 5,315 Threads: 672 Likes Received: 3,155 in 1,743 posts Likes Given: 2,030 Joined: Jan 2016 Reputation: 139 (26-Jul-2017, 06:25 PM)FPVBrewin Wrote: I have both FPV Freerider and the DRL simulator. I find that I'm in much more control in Freerider than I am in DRL. Being fairly new to this, I'm still very much in angle mode on my real quad while I'm in acro mode in Freerider and DRL. Which is more consistent with actual FPV racing? If it's DRL, then I'm in trouble ! Freerider is probably a bit closer to real quads.. I was told that the DRL sim is based on their real life racing quad, which are 1KG heavy flying tanks what why they are hard to control I personally would recommend Velocidrone if you haven't tried it already my fav sim at the moment. • Posts: 4 Threads: 0 Likes Received: 1 in 1 posts Likes Given: 0 Joined: Aug 2017 Reputation: 0 Hi I am new to FPV let alone quads so I thought I would try a simulator the Hotprops one to be exact I have come across a problem though I am running win 10 64 bit but it seems that Hot props is not happy with this. The launcher you download which is what actually down loads the sim can take some time I am sitting on a 70+meg internet connection and it took 20 mins on an old unstable 32bit M/C. My Win 10 64 bit M/C just refuses to download the sim upon launching anyone out there had this problem? If so and you were knowledgeable enough to sort it please assist me with the cure. Posts: 1,590 Threads: 89 Likes Received: 1,283 in 768 posts Likes Given: 1,274 Joined: Jan 2017 Reputation: 31 Welcome to IntoFPV Phillip! Hotprops downloaded just fine on a AMD A6 laptop that I used to have but I had trouble configuring my radio with it and the graphics weren't great so I never really stuck with it. The DRL sim is worth a try and despite having pretty big maps it's a little easier on hardware. Originally I used to say that the physics were simi-realistic on it but lately I've been thinking that they're a little heavy (even with the craft weight turned down to 500 which is around my RL quad's all up weight). But if you're getting started it's absolutely a good way to get used to the basic stick movements, you won't really see too much of an issue until you have a bit of experience. Both sims are free which is a big help on those two. I'd try DRL even if you're not going to use it just to see if it's your computer or something with hotprops. carl.vegas Current Quads: Operational: Diatone GT2 200 In need of repair: Bumble Bee, tehStein, Slightly modified Vortex 250 • Posts: 21 Threads: 2 Likes Received: 8 in 6 posts Likes Given: 18 Joined: Aug 2017 Reputation: 1 (07-Jun-2017, 05:58 PM)Carl.Vegas Wrote: The X9D does work with FPV Freerider. You'll want to look up how to configure it as there is a little bit of changes you need to make the to inputs. Also if you don't have a USB to Mini (the slightly bigger old style phone charger type) then you'll want to get one. Something like this: https://www.amazon.com/AmazonBasics-USB-...mini&psc=1 As for the FS ONE, it may also work. IF you're going to get FPV Freerider anyway you might as well get it right away and see if it works out. That way if it does you can get to flying in the simulator a little earlier. Even better, the DRL sim is free and works pretty well. I'd say it's about 70% of the way to reality for me (with my favorite Liftoff being about 80% there)... This way you don't have to spend any money to find out if it'll work with your USB controller Carl, I`ve read a lot of positives about Liftoff. Have you tried Velocidrone? • Posts: 1,590 Threads: 89 Likes Received: 1,283 in 768 posts Likes Given: 1,274 Joined: Jan 2017 Reputation: 31 (20-Aug-2017, 12:41 AM)D. Clocktower Wrote: Carl, I`ve read a lot of positives about Liftoff. Have you tried Velocidrone? I'm having similar problems with Velocidrone that I had with Hotprops. I only started playing with it this past week though so I haven't really given it a chance. When I get into a map the quad shoots up into the air and no other inputs but throttle seem to work. carl.vegas Current Quads: Operational: Diatone GT2 200 In need of repair: Bumble Bee, tehStein, Slightly modified Vortex 250 • Posts: 4 Threads: 0 Likes Received: 1 in 1 posts Likes Given: 0 Joined: Aug 2017 Reputation: 0 (19-Aug-2017, 06:48 PM)Carl.Vegas Wrote: Welcome to IntoFPV Phillip! Hotprops downloaded just fine on a AMD A6 laptop that I used to have but I had trouble configuring my radio with it and the graphics weren't great so I never really stuck with it. The DRL sim is worth a try and despite having pretty big maps it's a little easier on hardware. Originally I used to say that the physics were simi-realistic on it but lately I've been thinking that they're a little heavy (even with the craft weight turned down to 500 which is around my RL quad's all up weight). But if you're getting started it's absolutely a good way to get used to the basic stick movements, you won't really see too much of an issue until you have a bit of experience. Both sims are free which is a big help on those two. I'd try DRL even if you're not going to use it just to see if it's your computer or something with hotprops. • Posts: 4 Threads: 0 Likes Received: 1 in 1 posts Likes Given: 0 Joined: Aug 2017 Reputation: 0 Hi Carl. Thanks for your input sadly DRL doesn't run either, I downloaded freerider and that at least runs but even after setting up my TX according to the received wisdom on You Tube ie 50% Weight 50% offset I found the set up didn't work on all stick inputs I have two TX's an original Taranis and a plus it didn't recognise one of the stick inputs on the old one the plus was better but Pitch and Roll were out of the ball park. If I ran the program at all it didn't run smoothly the lag between input and action was so long on those stick inputs that worked it is unusable so that's money down the pan. I'm giving up trying sims. I will have to hope that my crashes aren't too bad and get a supply of props in. • Posts: 4 Threads: 0 Likes Received: 1 in 1 posts Likes Given: 0 Joined: Aug 2017 Reputation: 0 22-Aug-2017, 02:41 PM (This post was last modified: 22-Aug-2017, 02:42 PM by Phillip.) OK well never give up never surrender I redid the whole Tx set up again and who knew it all seems to work now Freerider it is, it also changed the way the sim operated no jerks or sudden accelerations mildly pleased will see how it goes . • Posts: 1,590 Threads: 89 Likes Received: 1,283 in 768 posts Likes Given: 1,274 Joined: Jan 2017 Reputation: 31 (22-Aug-2017, 02:41 PM)Phillip Wrote: OK well never give up never surrender I redid the whole Tx set up again and who knew it all seems to work now Freerider it is, it also changed the way the sim operated no jerks or sudden accelerations mildly pleased will see how it goes . w00t! your props and frames and camera lenses and loose parts and action cam mounts, and random wires, and motors, and all the other things that get busted in crashes will thank you for saving them by wrecking the virtual versions of them instead! Good luck with the practice. It's well worth it and lots of fun too! I currently put between 1-5 hours of practice in on simulators per day. That's the equivalent of 20-120 batteries!(assuming 2.5-3 min per battery) And many many more crashes because right now I am practicing some pretty advanced stuff and crashing constantly lol. carl.vegas Current Quads: Operational: Diatone GT2 200 In need of repair: Bumble Bee, tehStein, Slightly modified Vortex 250 • Posts: 1,773 Threads: 30 Likes Received: 1,199 in 755 posts Likes Given: 714 Joined: Oct 2016 Reputation: 45 I'm not much into gaming but I broke down and loaded FPV Freerider. (Winter's just around the corner) Ordered this USB cable dongle thingy, hopefully it's compatible with my AT9S http://www.ebay.ca/itm/22-in-1-RC-Flight...100623.m-1 • Posts: 1,504 Threads: 83 Likes Received: 944 in 654 posts Likes Given: 2,142 Joined: Sep 2016 Reputation: 24 (23-Aug-2017, 04:51 AM)RENOV8R Wrote: ... hopefully it's compatible with my AT9S As a 22-in-1 solution I should bloody hope so! Windless fields and smokeless builds • |