Hi guys,
I`m building a quadcopter with a KK2 controller board. However, I use the tilting of the rotors to yaw the drone and that works fine. Then, I wanted to replace the functionality of traditional pitching with rotating all rotors either to the front or the back to move forward or backward. Unfortunately, that didn`t quite work as imagined and I`m not quite sure why. Could it be that when the board receives a signal on the pitch channel it expects the craft not to accelerate forward or backward but to move around the pitch axis and when the sensors don`t detect such a movement (because pitch is replaced by tilting rotors) the board somehow tries to correct it and the craft gets out of control ?
If so, has any of you guys an idea how I could solve this problem ?
I thought maybe I could use the aux channel as an additional channel to implement the forward/backward movement through tilting the rotors. Is that possible ?
Thanks for your help!
I`m building a quadcopter with a KK2 controller board. However, I use the tilting of the rotors to yaw the drone and that works fine. Then, I wanted to replace the functionality of traditional pitching with rotating all rotors either to the front or the back to move forward or backward. Unfortunately, that didn`t quite work as imagined and I`m not quite sure why. Could it be that when the board receives a signal on the pitch channel it expects the craft not to accelerate forward or backward but to move around the pitch axis and when the sensors don`t detect such a movement (because pitch is replaced by tilting rotors) the board somehow tries to correct it and the craft gets out of control ?
If so, has any of you guys an idea how I could solve this problem ?
I thought maybe I could use the aux channel as an additional channel to implement the forward/backward movement through tilting the rotors. Is that possible ?
Thanks for your help!